Initialize engine version: 5.5.1p4 (70301f5c2872) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0) Vendor: NVIDIA VRAM: 1988 MB Driver: 23.21.13.8831 Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.084 seconds Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.235047 ms Default codepage number is 437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Bootload CheckFreetypeLibrary (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.768118 ms [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GTX 660/Direct3D 11.0 [level 11.0] (MT True) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using player type DirectShow (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 7187. Total: 1.747239 ms (FindLiveObjects: 0.622798 ms CreateObjectMapping: 0.515595 ms MarkObjects: 0.593530 ms DeleteObjects: 0.014634 ms) GraphicsDiagnosticsComponent is disabled because command line argument --diagnostic is not found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 447) Gamesight: Setting verbose logs to True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Setting API key to 0fe715eaaaac8b4b62fa124a7031b7f1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Setting User ID to 0x0110000103e27cf1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Marking conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Event created! Reponse: { "event": { "identifiers": { "installed_browsers": null, "installed_fonts": null, "language": null, "os": "Windows 7 Service Pack 1 (6.1.7601) 64bit", "resolution": "1920x1080", "timezone": null }, "ip": "189.216.151.0", "type": "game_launch", "user_id": "0x0110000103e27cf1", "version": "1.0.0" } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc Fallback handler could not load library D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libc Fallback handler could not load library D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: D:\SteamLibrary\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 6 Unused Serialized files (Serialized files now loaded: 2) Unloading 35744 unused Assets to reduce memory usage. Loaded Objects now: 95666. Total: 207.486237 ms (FindLiveObjects: 8.374431 ms CreateObjectMapping: 9.739482 ms MarkObjects: 175.224594 ms DeleteObjects: 14.147060 ms) [AVProVideo] Opening D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Gui/BackgroundStatic.MP4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using player type DirectShow (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Non platform assembly: data-00000000709B0040 (this message is harmless) Fallback handler could not load library D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/data-00000000709B0040.dll Unloading 1 Unused Serialized files (Serialized files now loaded: 2) Unloading 7855 unused Assets to reduce memory usage. Loaded Objects now: 174807. Total: 570.299133 ms (FindLiveObjects: 12.261307 ms CreateObjectMapping: 7.261560 ms MarkObjects: 414.845886 ms DeleteObjects: 135.930069 ms) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 8), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (16 x 16 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (96 x 54 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (128 x 64 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (240 x 270 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (240 x 270 fmt 27 aa 8), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (240 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (240 x 270 fmt 19 aa 8), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (128 x 128 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (128 x 128 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (256 x 256 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (512 x 256 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (512 x 256 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (512 x 512 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (512 x 512 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (960 x 540 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1024 x 512 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (256 x 256 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create 2D texture id=4928 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4928 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4930 width=8 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4930 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4932 width=3 height=3 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4932 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4934 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4934 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4936 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4936 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4938 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4938 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4940 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4940 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4942 width=13 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4942 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4944 width=9 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4944 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4946 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4946 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4948 width=6 height=2 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4948 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4950 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4950 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4952 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4952 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4954 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4954 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4956 width=4 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4956 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4958 width=3 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4958 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4960 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4960 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4962 width=10 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4962 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4964 width=9 height=11 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4964 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4966 width=7 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4966 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4968 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4968 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4970 width=15 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4970 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4972 width=11 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4972 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4974 width=7 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4974 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4976 width=9 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4976 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4978 width=8 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4978 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4980 width=10 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4980 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4982 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4982 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4984 width=10 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4984 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4986 width=7 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4986 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4988 width=10 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4988 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4990 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4990 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4992 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4992 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4994 width=4 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4994 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4996 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4996 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=4998 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=4998 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5000 width=3 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5000 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5002 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5002 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5004 width=16 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5004 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5006 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5006 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5008 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5008 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5010 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5010 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5012 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5012 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5014 width=15 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5014 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5016 width=16 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5016 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5018 width=13 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5018 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5020 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5020 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5022 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5022 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5024 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5024 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5026 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5026 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5028 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5028 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5030 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5030 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5032 width=21 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5032 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5034 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5034 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5036 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5036 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5038 width=21 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5038 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5040 width=15 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5040 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5042 width=11 height=22 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5042 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5044 width=4 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5044 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5046 width=17 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5046 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5048 width=14 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5048 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5050 width=13 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5050 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5052 width=3 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5052 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5054 width=9 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5054 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5056 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5056 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5058 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5058 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5060 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5060 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5062 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5062 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5064 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5064 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5066 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5066 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5068 width=9 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5068 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5070 width=13 height=16 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5070 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5072 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5072 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5074 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5074 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5076 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5076 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5078 width=5 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5078 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5080 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5080 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5082 width=5 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5082 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5084 width=3 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5084 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5086 width=9 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5086 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5088 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5088 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5090 width=17 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5090 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5092 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5092 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5094 width=13 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5094 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5096 width=12 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5096 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5098 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5098 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5100 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5100 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5102 width=16 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5102 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5104 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5104 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5106 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5106 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5108 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5108 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5110 width=5 height=19 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5110 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5112 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5112 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5114 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5114 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5116 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5116 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5118 width=15 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5118 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5120 width=5 height=7 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5120 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5122 width=12 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5122 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5124 width=3 height=6 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5124 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5126 width=16 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5126 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5128 width=14 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5128 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5130 width=18 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5130 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5132 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5132 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5134 width=18 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5134 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5136 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5136 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5138 width=16 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5138 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5140 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5140 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5142 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5142 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5144 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5144 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5146 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5146 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5148 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5148 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5150 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5150 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5152 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5152 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5154 width=17 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5154 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5156 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5156 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5158 width=24 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5158 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5160 width=19 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5160 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5162 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5162 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5164 width=24 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5164 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5166 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5166 [D3D error was 80070057] (Filename: Line: 520) D3D11: Failed to create RenderTexture (516 x 300 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (1800 x 762 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (450 x 330 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1800 x 762 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create vertex buffer of size 54240 [0x887A0005] d3d11: failed to create vertex buffer of size 21696 [0x887A0005] d3d11: failed to create index buffer of size 11346 [0x887A0005] D3D11: Failed to create RenderTexture (450 x 150 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (450 x 150 fmt 53 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create index buffer of size 11346 [0x887A0005] d3d11: failed to create vertex buffer of size 54240 [0x887A0005] d3d11: attempt to lock null vertex buffer D3D11: Failed to create RenderTexture (450 x 150 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (450 x 150 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] d3d11: failed to create 2D texture id=5184 width=20 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5184 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5186 width=9 height=9 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5186 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5188 width=8 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5188 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5190 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5190 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5192 width=3 height=3 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5192 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5194 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5194 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5196 width=8 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5196 [D3D error was 80070057] (Filename: Line: 520) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5198 width=17 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5198 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5200 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5200 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5202 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5202 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5204 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5204 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5206 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5206 [D3D error was 80070057] (Filename: Line: 520) d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] [AVProVideo] Opening D:/SteamLibrary/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Factions/Terrans_Intro.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) [AVProVideo] Using player type DirectShow (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create vertex buffer of size 54240 [0x887A0005] d3d11: failed to create vertex buffer of size 21696 [0x887A0005] d3d11: failed to create index buffer of size 11346 [0x887A0005] d3d11: failed to create index buffer of size 11346 [0x887A0005] d3d11: failed to create vertex buffer of size 54240 [0x887A0005] d3d11: attempt to lock null vertex buffer D3D11: Failed to create RenderTexture (450 x 150 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (450 x 150 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (960 x 540 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (480 x 270 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1323 x 714 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1323 x 714 fmt 53 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create 2D texture id=5230 width=48 height=48 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5230 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create vertex buffer of size 53360 [0x887A0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create vertex buffer of size 61600 [0x887A0005] d3d11: attempt to lock null vertex buffer D3D11: Failed to create RenderTexture (1323 x 714 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (4096 x 4096 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1323 x 714 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create 2D texture id=5238 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5238 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5240 width=13 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5240 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5242 width=12 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5242 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5244 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5244 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5246 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5246 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5248 width=18 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5248 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5250 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5250 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5252 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5252 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5254 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5254 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5256 width=5 height=8 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5256 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5258 width=3 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5258 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5260 width=17 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5260 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5262 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5262 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5264 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5264 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5266 width=11 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5266 [D3D error was 80070057] (Filename: Line: 520) d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5268 width=10 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5268 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5270 width=3 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5270 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5272 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5272 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5274 width=12 height=16 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5274 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5276 width=20 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5276 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5278 width=13 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5278 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5280 width=14 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5280 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5282 width=9 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5282 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5284 width=14 height=22 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5284 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5286 width=8 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5286 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5288 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5288 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5290 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5290 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5292 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5292 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5294 width=13 height=22 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5294 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5296 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5296 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5298 width=12 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5298 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5300 width=4 height=3 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5300 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5302 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5302 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5304 width=13 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5304 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5306 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5306 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5308 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5308 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5310 width=4 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5310 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5312 width=20 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5312 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5314 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5314 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5316 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5316 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create vertex buffer of size 54240 [0x887A0005] d3d11: failed to create vertex buffer of size 21696 [0x887A0005] d3d11: failed to create index buffer of size 11346 [0x887A0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create index buffer of size 11346 [0x887A0005] d3d11: failed to create vertex buffer of size 54240 [0x887A0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create 2D texture id=5318 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5318 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5320 width=15 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5320 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5322 width=12 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5322 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5324 width=2 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5324 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5326 width=12 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5326 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5328 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5328 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5330 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5330 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5332 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5332 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5334 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5334 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5336 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5336 [D3D error was 80070057] (Filename: Line: 520) d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create vertex buffer of size 98304 [0x887A0005] d3d11: failed to create index buffer of size 12288 [0x887A0005] d3d11: failed to create vertex buffer of size 5020 [0x887A0005] d3d11: failed to create index buffer of size 2850 [0x887A0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create vertex buffer of size 49152 [0x887A0005] d3d11: failed to create index buffer of size 9216 [0x887A0005] d3d11: failed to create vertex buffer of size 196608 [0x887A0005] d3d11: failed to create index buffer of size 36864 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] d3d11: failed to create vertex buffer of size 165888 [0x887A0005] d3d11: failed to create index buffer of size 110592 [0x887A0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5338 width=256 height=256 mips=9 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5338 [D3D error was 80070057] (Filename: Line: 520) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create staging 2D texture w=1024 h=512 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] [AVProVideo] Shutdown (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] d3d11: attempt to lock null vertex buffer d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=80 d3dfmt=28 [887a0005] Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) D3D11: Failed to create RenderTexture (512 x 512 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create 2D texture id=5340 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5340 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5342 width=8 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5342 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5344 width=3 height=3 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5344 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5346 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5346 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5348 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5348 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5350 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5350 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5352 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5352 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5354 width=13 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5354 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5356 width=9 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5356 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5358 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5358 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5360 width=6 height=2 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5360 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5362 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5362 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5364 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5364 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5366 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5366 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5368 width=4 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5368 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5370 width=3 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5370 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5372 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5372 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5374 width=10 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5374 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5376 width=9 height=11 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5376 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5378 width=7 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5378 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5380 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5380 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5382 width=15 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5382 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5384 width=11 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5384 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5386 width=7 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5386 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5388 width=9 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5388 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5390 width=8 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5390 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5392 width=10 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5392 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5394 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5394 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5396 width=10 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5396 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5398 width=7 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5398 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5400 width=10 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5400 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5402 width=9 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5402 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5404 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5404 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5406 width=4 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5406 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5408 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5408 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5410 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5410 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5412 width=3 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5412 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5414 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5414 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5416 width=16 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5416 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5418 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5418 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5420 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5420 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5422 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5422 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5424 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5424 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5426 width=15 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5426 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5428 width=16 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5428 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5430 width=13 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5430 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5432 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5432 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5434 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5434 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5436 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5436 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5438 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5438 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5440 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5440 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5442 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5442 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5444 width=21 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5444 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5446 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5446 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5448 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5448 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5450 width=21 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5450 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5452 width=15 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5452 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5454 width=11 height=22 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5454 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5456 width=4 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5456 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5458 width=17 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5458 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5460 width=14 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5460 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5462 width=13 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5462 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5464 width=3 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5464 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5466 width=9 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5466 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5468 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5468 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5470 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5470 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5472 width=12 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5472 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5474 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5474 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5476 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5476 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5478 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5478 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5480 width=9 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5480 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5482 width=13 height=16 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5482 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5484 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5484 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5486 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5486 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5488 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5488 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5490 width=5 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5490 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5492 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5492 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5494 width=5 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5494 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5496 width=3 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5496 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5498 width=9 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5498 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5500 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5500 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5502 width=17 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5502 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5504 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5504 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5506 width=13 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5506 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5508 width=12 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5508 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5510 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5510 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5512 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5512 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5514 width=16 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5514 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5516 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5516 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5518 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5518 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5520 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5520 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5522 width=5 height=19 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5522 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5524 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5524 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5526 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5526 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5528 width=10 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5528 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5530 width=15 height=10 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5530 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5532 width=5 height=7 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5532 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5534 width=12 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5534 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5536 width=3 height=6 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5536 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5538 width=16 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5538 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5540 width=14 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5540 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5542 width=18 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5542 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5544 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5544 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5546 width=18 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5546 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5548 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5548 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5550 width=16 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5550 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5552 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5552 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5554 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5554 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5556 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5556 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5558 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5558 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5560 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5560 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5562 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5562 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5564 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5564 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5566 width=17 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5566 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5568 width=16 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5568 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5570 width=24 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5570 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5572 width=19 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5572 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5574 width=14 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5574 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5576 width=24 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5576 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5578 width=11 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5578 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5580 width=20 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5580 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5582 width=9 height=9 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5582 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5584 width=8 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5584 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5586 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5586 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5588 width=3 height=3 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5588 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5590 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5590 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5592 width=8 height=13 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5592 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5594 width=17 height=17 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5594 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5596 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5596 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5598 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5598 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5600 width=9 height=12 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5600 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5602 width=10 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5602 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5604 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5604 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5606 width=13 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5606 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5608 width=12 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5608 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5610 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5610 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5612 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5612 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5614 width=18 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5614 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5616 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5616 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5618 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5618 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5620 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5620 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5622 width=5 height=8 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5622 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5624 width=3 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5624 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5626 width=17 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5626 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5628 width=14 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5628 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5630 width=16 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5630 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5632 width=11 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5632 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5634 width=10 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5634 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5636 width=3 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5636 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5638 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5638 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5640 width=12 height=16 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5640 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5642 width=20 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5642 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5644 width=13 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5644 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5646 width=14 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5646 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5648 width=9 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5648 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5650 width=14 height=22 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5650 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5652 width=8 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5652 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5654 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5654 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5656 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5656 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5658 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5658 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5660 width=13 height=22 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5660 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5662 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5662 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5664 width=12 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5664 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5666 width=4 height=3 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5666 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5668 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5668 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5670 width=13 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5670 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5672 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5672 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5674 width=13 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5674 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5676 width=4 height=21 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5676 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5678 width=20 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5678 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5680 width=15 height=20 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5680 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5682 width=12 height=15 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5682 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5684 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5684 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5686 width=15 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5686 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5688 width=12 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5688 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5690 width=2 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5690 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5692 width=12 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5692 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5694 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5694 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5696 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5696 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5698 width=11 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5698 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5700 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5700 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5702 width=13 height=18 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5702 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5704 width=14 height=24 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5704 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5706 width=16 height=27 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5706 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5708 width=17 height=26 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5708 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5710 width=29 height=4 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5710 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5712 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5712 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5714 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5714 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5716 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5716 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5718 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5718 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5720 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5720 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5722 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5722 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5724 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5724 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5726 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5726 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5728 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5728 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5730 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5730 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5732 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5732 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5734 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5734 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5736 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5736 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5738 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5738 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5740 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5740 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5742 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5742 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5746 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5746 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5748 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5748 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5750 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5750 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5752 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5752 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5754 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5754 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5756 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5756 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5758 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5758 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5760 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture shader resource view id=5760 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5762 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5762 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5764 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5764 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5766 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5766 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5768 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5768 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5770 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5770 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5772 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5772 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5774 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5774 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5776 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5776 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5778 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5778 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5780 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5780 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5782 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5782 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5784 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5784 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5786 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5786 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5788 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5788 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5790 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5790 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5792 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5792 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5794 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5794 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5796 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5796 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5798 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5798 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5800 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5800 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5802 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5802 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5804 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5804 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5806 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5806 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5808 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5808 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5810 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5810 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5812 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5812 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5814 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5814 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5816 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5816 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5818 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5818 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5820 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5820 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5822 width=4096 height=4096 mips=13 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5822 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5824 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5824 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5826 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5826 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5828 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5828 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5830 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5830 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5832 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5832 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5834 width=512 height=512 mips=1 dxgifmt=65 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5834 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5836 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5836 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5838 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5838 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5840 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture shader resource view id=5840 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5842 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5842 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5844 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5844 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5846 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5846 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5848 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5848 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5850 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5850 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5852 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5852 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5854 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5854 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5856 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5856 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5858 width=4096 height=4096 mips=13 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5858 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5860 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5860 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5862 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5862 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5864 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5864 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5866 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5866 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5868 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture shader resource view id=5868 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5870 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5870 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5872 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5872 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5874 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5874 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5876 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5876 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5878 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5878 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5880 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5880 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5882 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5882 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5884 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5884 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5886 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5886 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5888 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture shader resource view id=5888 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5890 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5890 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5892 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5892 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5894 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5894 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5896 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5896 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5898 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5898 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5900 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5900 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5902 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5902 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5904 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5904 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5906 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5906 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5908 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5908 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5910 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5910 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5912 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5912 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5914 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5914 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5916 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5916 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5918 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5918 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5920 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5920 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5922 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5922 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5924 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5924 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5926 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5926 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5928 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5928 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5930 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5930 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5932 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5932 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5934 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture shader resource view id=5934 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5936 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5936 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5938 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5938 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5940 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5940 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5942 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5942 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5944 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5944 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5946 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5946 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5948 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5948 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5950 width=1024 height=1024 mips=11 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture shader resource view id=5950 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create 2D texture id=5952 width=1920 height=1080 mips=1 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5952 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5954 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5954 [D3D error was 80070057] (Filename: Line: 520) NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5956 width=2048 height=2048 mips=12 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5956 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create Cube texture id=5958 s=512 mips=10 d3dfmt=71 [887a0005] d3d11: failed to create Cube texture view id=5958 [80070057] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5960 width=512 height=512 mips=10 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5960 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5962 width=512 height=512 mips=10 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5962 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5744 width=512 height=512 mips=1 dxgifmt=71 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5744 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create vertex buffer of size 96624 [0x887A0005] d3d11: failed to create index buffer of size 12240 [0x887A0005] d3d11: failed to create vertex buffer of size 141848 [0x887A0005] d3d11: failed to create index buffer of size 16188 [0x887A0005] d3d11: failed to create vertex buffer of size 1152 [0x887A0005] d3d11: failed to create index buffer of size 72 [0x887A0005] d3d11: failed to create vertex buffer of size 2800 [0x887A0005] d3d11: failed to create index buffer of size 168 [0x887A0005] d3d11: failed to create vertex buffer of size 96432 [0x887A0005] d3d11: failed to create index buffer of size 21408 [0x887A0005] d3d11: failed to create vertex buffer of size 1872 [0x887A0005] d3d11: failed to create index buffer of size 78 [0x887A0005] d3d11: failed to create vertex buffer of size 632040 [0x887A0005] d3d11: failed to create vertex buffer of size 252816 [0x887A0005] d3d11: failed to create index buffer of size 105864 [0x887A0005] d3d11: failed to create vertex buffer of size 102768 [0x887A0005] d3d11: failed to create index buffer of size 13920 [0x887A0005] d3d11: failed to create vertex buffer of size 2688 [0x887A0005] d3d11: failed to create index buffer of size 144 [0x887A0005] d3d11: failed to create vertex buffer of size 72768 [0x887A0005] d3d11: failed to create index buffer of size 10152 [0x887A0005] d3d11: failed to create vertex buffer of size 3600 [0x887A0005] d3d11: failed to create index buffer of size 150 [0x887A0005] d3d11: failed to create vertex buffer of size 1008 [0x887A0005] d3d11: failed to create index buffer of size 48 [0x887A0005] d3d11: failed to create vertex buffer of size 566960 [0x887A0005] d3d11: failed to create vertex buffer of size 113392 [0x887A0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create index buffer of size 112956 [0x887A0005] d3d11: failed to create vertex buffer of size 6720 [0x887A0005] NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create index buffer of size 480 [0x887A0005] d3d11: failed to create vertex buffer of size 1457800 [0x887A0005] d3d11: failed to create vertex buffer of size 291560 [0x887A0005] d3d11: failed to create index buffer of size 300000 [0x887A0005] d3d11: failed to create vertex buffer of size 1148640 [0x887A0005] d3d11: failed to create vertex buffer of size 229728 [0x887A0005] d3d11: failed to create index buffer of size 225660 [0x887A0005] d3d11: failed to create vertex buffer of size 7672 [0x887A0005] d3d11: failed to create index buffer of size 504 [0x887A0005] d3d11: failed to create vertex buffer of size 4752 [0x887A0005] d3d11: failed to create index buffer of size 198 [0x887A0005] d3d11: failed to create vertex buffer of size 942320 [0x887A0005] d3d11: failed to create vertex buffer of size 188464 [0x887A0005] d3d11: failed to create index buffer of size 174708 [0x887A0005] d3d11: failed to create vertex buffer of size 2688 [0x887A0005] d3d11: failed to create index buffer of size 168 [0x887A0005] d3d11: failed to create vertex buffer of size 3936 [0x887A0005] d3d11: failed to create index buffer of size 192 [0x887A0005] d3d11: failed to create vertex buffer of size 576 [0x887A0005] d3d11: failed to create index buffer of size 24 [0x887A0005] d3d11: failed to create vertex buffer of size 1152 [0x887A0005] d3d11: failed to create index buffer of size 48 [0x887A0005] d3d11: failed to create vertex buffer of size 4032 [0x887A0005] d3d11: failed to create index buffer of size 288 [0x887A0005] d3d11: failed to create vertex buffer of size 1008 [0x887A0005] d3d11: failed to create index buffer of size 42 [0x887A0005] d3d11: failed to create vertex buffer of size 11040 [0x887A0005] d3d11: failed to create index buffer of size 780 [0x887A0005] d3d11: failed to create vertex buffer of size 6944 [0x887A0005] d3d11: failed to create index buffer of size 408 [0x887A0005] d3d11: failed to create vertex buffer of size 432 [0x887A0005] d3d11: failed to create index buffer of size 18 [0x887A0005] d3d11: failed to create vertex buffer of size 2112 [0x887A0005] d3d11: failed to create index buffer of size 252 [0x887A0005] d3d11: failed to create vertex buffer of size 288 [0x887A0005] d3d11: failed to create index buffer of size 12 [0x887A0005] d3d11: failed to create vertex buffer of size 10944 [0x887A0005] d3d11: failed to create index buffer of size 456 [0x887A0005] d3d11: failed to create vertex buffer of size 7504 [0x887A0005] d3d11: failed to create index buffer of size 360 [0x887A0005] d3d11: failed to create vertex buffer of size 432600 [0x887A0005] d3d11: failed to create vertex buffer of size 86520 [0x887A0005] d3d11: failed to create index buffer of size 79254 [0x887A0005] d3d11: failed to create vertex buffer of size 1632 [0x887A0005] d3d11: failed to create index buffer of size 192 [0x887A0005] d3d11: failed to create vertex buffer of size 21168 [0x887A0005] d3d11: failed to create index buffer of size 882 [0x887A0005] d3d11: failed to create vertex buffer of size 2352 [0x887A0005] d3d11: failed to create index buffer of size 120 [0x887A0005] d3d11: failed to create vertex buffer of size 1920 [0x887A0005] d3d11: failed to create index buffer of size 228 [0x887A0005] d3d11: failed to create vertex buffer of size 2688 [0x887A0005] d3d11: failed to create index buffer of size 192 [0x887A0005] d3d11: failed to create vertex buffer of size 3248 [0x887A0005] d3d11: failed to create index buffer of size 192 [0x887A0005] d3d11: failed to create vertex buffer of size 106912 [0x887A0005] d3d11: failed to create index buffer of size 11952 [0x887A0005] d3d11: failed to create vertex buffer of size 9296 [0x887A0005] d3d11: failed to create index buffer of size 720 [0x887A0005] d3d11: failed to create vertex buffer of size 7392 [0x887A0005] d3d11: failed to create index buffer of size 480 [0x887A0005] d3d11: failed to create vertex buffer of size 3136 [0x887A0005] d3d11: failed to create index buffer of size 192 [0x887A0005] d3d11: failed to create vertex buffer of size 7168 [0x887A0005] d3d11: failed to create index buffer of size 408 [0x887A0005] d3d11: failed to create vertex buffer of size 960 [0x887A0005] d3d11: failed to create index buffer of size 108 [0x887A0005] d3d11: failed to create vertex buffer of size 1568 [0x887A0005] d3d11: failed to create index buffer of size 84 [0x887A0005] d3d11: failed to create vertex buffer of size 480 [0x887A0005] d3d11: failed to create index buffer of size 48 [0x887A0005] d3d11: failed to create vertex buffer of size 3248 [0x887A0005] d3d11: failed to create index buffer of size 192 [0x887A0005] d3d11: failed to create vertex buffer of size 768 [0x887A0005] d3d11: failed to create index buffer of size 84 [0x887A0005] d3d11: failed to create vertex buffer of size 5488 [0x887A0005] d3d11: failed to create index buffer of size 300 [0x887A0005] d3d11: failed to create vertex buffer of size 1248 [0x887A0005] d3d11: failed to create index buffer of size 120 [0x887A0005] d3d11: failed to create vertex buffer of size 2688 [0x887A0005] d3d11: failed to create index buffer of size 156 [0x887A0005] d3d11: failed to create vertex buffer of size 4704 [0x887A0005] d3d11: failed to create index buffer of size 264 [0x887A0005] d3d11: failed to create vertex buffer of size 432 [0x887A0005] d3d11: failed to create index buffer of size 18 [0x887A0005] d3d11: failed to create vertex buffer of size 432 [0x887A0005] d3d11: failed to create index buffer of size 18 [0x887A0005] d3d11: failed to create vertex buffer of size 864 [0x887A0005] d3d11: failed to create index buffer of size 36 [0x887A0005] d3d11: failed to create vertex buffer of size 864 [0x887A0005] d3d11: failed to create index buffer of size 36 [0x887A0005] d3d11: failed to create vertex buffer of size 864 [0x887A0005] d3d11: failed to create index buffer of size 36 [0x887A0005] d3d11: failed to create vertex buffer of size 864 [0x887A0005] d3d11: failed to create index buffer of size 36 [0x887A0005] d3d11: failed to create vertex buffer of size 1296 [0x887A0005] d3d11: failed to create index buffer of size 54 [0x887A0005] d3d11: failed to create vertex buffer of size 1296 [0x887A0005] d3d11: failed to create index buffer of size 54 [0x887A0005] d3d11: failed to create vertex buffer of size 1296 [0x887A0005] d3d11: failed to create index buffer of size 54 [0x887A0005] d3d11: failed to create vertex buffer of size 1296 [0x887A0005] d3d11: failed to create index buffer of size 54 [0x887A0005] d3d11: failed to create vertex buffer of size 1728 [0x887A0005] d3d11: failed to create index buffer of size 72 [0x887A0005] d3d11: failed to create vertex buffer of size 1728 [0x887A0005] d3d11: failed to create index buffer of size 72 [0x887A0005] d3d11: failed to create vertex buffer of size 1728 [0x887A0005] d3d11: failed to create index buffer of size 72 [0x887A0005] d3d11: failed to create vertex buffer of size 1728 [0x887A0005] d3d11: failed to create index buffer of size 72 [0x887A0005] d3d11: failed to create vertex buffer of size 2160 [0x887A0005] d3d11: failed to create index buffer of size 90 [0x887A0005] d3d11: failed to create vertex buffer of size 2160 [0x887A0005] d3d11: failed to create index buffer of size 90 [0x887A0005] d3d11: failed to create vertex buffer of size 2160 [0x887A0005] d3d11: failed to create index buffer of size 90 [0x887A0005] d3d11: failed to create vertex buffer of size 2160 [0x887A0005] d3d11: failed to create index buffer of size 90 [0x887A0005] d3d11: failed to create vertex buffer of size 432 [0x887A0005] d3d11: failed to create index buffer of size 18 [0x887A0005] d3d11: failed to create vertex buffer of size 432 [0x887A0005] d3d11: failed to create index buffer of size 18 [0x887A0005] d3d11: failed to create vertex buffer of size 2592 [0x887A0005] d3d11: failed to create index buffer of size 108 [0x887A0005] d3d11: failed to create vertex buffer of size 2592 [0x887A0005] d3d11: failed to create index buffer of size 108 [0x887A0005] d3d11: failed to create vertex buffer of size 12960 [0x887A0005] d3d11: failed to create index buffer of size 1296 [0x887A0005] d3d11: failed to create vertex buffer of size 10080 [0x887A0005] d3d11: failed to create index buffer of size 1080 [0x887A0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuTransparent' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuTransparent' - Setting to default shader. d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Text/DamageLabel' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Amplitude/Text/DamageLabel' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuBackground' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuBackground' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/GuiAnimatedCircleMask' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/GuiAnimatedCircleMask' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewPlanetInfo' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewPlanetInfo' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Blur/FirstPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/Blur/FirstPass' - Setting to default shader. d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewBlueprintLine' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewBlueprintLine' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/GuiMainMenuText' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/GuiMainMenuText' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Blur/SecondPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/Blur/SecondPass' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Blur/Grab' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/Blur/Grab' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Galaxy/SunOutgame' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/Galaxy/SunOutgame' - Setting to default shader. d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Battle/ScanView Ship Selection' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Amplitude/Battle/ScanView Ship Selection' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewGrid' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewGrid' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewTechDots' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewTechDots' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewLabel' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Amplitude/GUI/Outgame/MainMenuScanViewLabel' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Amplitude/Text/Default' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Amplitude/Text/Default' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create vertex buffer of size 192 [0x887A0005] d3d11: failed to create index buffer of size 12 [0x887A0005] d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] d3d11: failed to create staging 2D texture w=256 h=313 d3dfmt=28 [887a0005] NullReferenceException: Object reference not set to an instance of an object at RenderStatisticsService.OnPreCullHook (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at (wrapper delegate-invoke) CameraPreRenderHookHandler/OnRenderHookDelegate:invoke_void__this___Camera (UnityEngine.Camera) at CameraPreRenderHookHandler.OnPreCull () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SpaceRootsRenderer+Network.Render (.ProceduralGeometryRenderer`1 lineRenderer, .ProceduralGeometryRenderer`1 circleRenderer, .ProceduralGeometryRenderer`1 planeRenderer, .ProceduralGeometryRenderer`1 donutRenderer, .ProceduralGeometryRenderer`1 waveRenderer) [0x00000] in :0 at SpaceRootsRenderer.Render (UnityEngine.Camera camera) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Camera/CameraCallback:invoke_void__this___Camera (UnityEngine.Camera) at UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.Type,Amplitude.Unity.Graphics.IGraphicsService].Add (System.Type key, IGraphicsService value) [0x00000] in :0 at Amplitude.Unity.Graphics.Services.AddService[CameraPreRenderHookHandler] (Int32 rendererContext, .CameraPreRenderHookHandler service) [0x00000] in :0 at CameraPreRenderHookHandler.Load () [0x00000] in :0 at CameraPreRenderHookHandler.Awake () [0x00000] in :0 (Filename: Line: -1) ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.Type,Amplitude.Unity.Graphics.IGraphicsService].Add (System.Type key, IGraphicsService value) [0x00000] in :0 at Amplitude.Unity.Graphics.Services.AddService[CameraPreRenderHookHandler] (Int32 rendererContext, .CameraPreRenderHookHandler service) [0x00000] in :0 at CameraPreRenderHookHandler.Load () [0x00000] in :0 at CameraPreRenderHookHandler.Awake () [0x00000] in :0 (Filename: Line: -1) d3d11: failed to create 2D texture id=5964 width=256 height=80 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5964 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5966 width=256 height=313 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5966 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create Cube texture id=5968 s=512 mips=10 d3dfmt=28 [887a0005] d3d11: failed to create Cube texture view id=5968 [80070057] d3d11: failed to create 2D texture id=5970 width=512 height=512 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5970 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5972 width=256 height=256 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5972 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5974 width=128 height=128 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5974 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5976 width=64 height=64 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5976 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5978 width=32 height=32 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5978 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5980 width=16 height=16 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5980 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5982 width=8 height=8 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5982 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5984 width=4 height=4 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5984 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5986 width=2 height=2 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5986 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=5988 width=1 height=1 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=5988 [D3D error was 80070057] (Filename: Line: 520) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (256 x 256 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (2048 x 2048 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (512 x 512 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (512 x 512 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) d3d11: failed to create 2D texture id=6002 width=128 height=64 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=6002 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=6004 width=512 height=512 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=6004 [D3D error was 80070057] (Filename: Line: 520) d3d11: failed to create 2D texture id=6006 width=512 height=512 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 501) d3d11: failed to create 2D texture shader resource view id=6006 [D3D error was 80070057] (Filename: Line: 520) Unloading 4 Unused Serialized files (Serialized files now loaded: 2) d3d11: failed to create staging 2D texture w=128 h=128 d3dfmt=28 [887a0005] D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (4096 x 4096 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 359) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 359) Unloading 2101 unused Assets to reduce memory usage. Loaded Objects now: 294374. Total: 440.872406 ms (FindLiveObjects: 20.880774 ms CreateObjectMapping: 8.389405 ms MarkObjects: 410.334869 ms DeleteObjects: 1.266017 ms) Setting up 1 worker threads for Enlighten. Thread -> id: 1bdc -> priority: 1 Profiler is not supported in this build (Filename: Line: 47) Profiler is not supported in this build (Filename: Line: 75) Profiler is not supported in this build (Filename: Line: 103) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)